EA: We Haven’t Forgotten Old IPs
EA Games head Frank Gibeau has said the company hasn’t forgotten about its erstwhile IPs.
When asked by CVG if the publisher was done with its oldest properties, Gibeau replied, “Absolutely not. I worked on Desert Strike and Road Rash back in the day on Sega Genesis so trust me, I’m familiar with the IP history.”
“We constantly look at ways to grow the recent category of titles like Burnout, Need for Speed, Road Rash are constantly things we think about,” he said.
“It’s the same thing with the old Bullfrog IPs like Dungeon Keeper, Populous, Powermonger, Magic Carpet, I can go on. So we do look at that stuff and are very cognisant of our past.”
He continued: “The key thing for us is, if we do bring [any of those] back, the game has got to be good. I don’t know about you but when I look back at GoldenEye, I think of it as this amazing game and the you go and play it and are like, ‘Oh. Really?’.
“From our perspective we have to manage that element which makes things look nicer in the rear view mirror compared to what you have to do now in the modern day.”
“Production values and game mechanics are very different than what you see on some of those IPs but trust me, it’s a part of the asset of our company to have 25 years of IP and you’ll see them come back in different ways at different times.”
Last year, EA rebooted one of it’s decade-long franchise Medal of Honor into modern times shooter after a three year gap, putting focus on the Afghanistan war instead of World War II.
It’s rumoured the publisher is set to reboot the old Bullfrog series Syndicate, with development thought to be handled by Starbreeze Studios in Sweden.
Via VG247
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