Microsoft Working To Improve Kinect Accuracy?
Microsoft may be working “very hard” to improve the accuracy of Kinect. That’s according to Eurogamer.
The improved accuracy would enable Kinect to detect finger movement and hand rotation. It will be done by upping the Kinect’s depth sensor resolution to 640×80 from its current 320×240.
Kinect will have to pull in 35 MB/s of data from its USB port whereas it only uses around 15 MB/s at the moment. The limit is there to allow other USB devices to work properly.
Digital Foundry’s Rich Leadbetter has said that Kinect can achieve that data speeds, however Microsoft will have to”disable or lower throughput of game installs running from USB flash drives to free up additional bandwidth.”
“All eminently doable though bearing in mind that Kinect ‘only’ needs 20MB/s for full res from both cameras.
“The resolution coming out of the depth camera via PC is indeed 640×480, but it is uncertain just how accurate the camera’s sensor is.
“Additionally, processing four times as many depth pixels could slow things down more.”
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