Hands-On Tester Calls Out 3DS Stability Issues

In the midst of a media blitz of 3DS enthusiasm, another negative note has sounded. The Geek Beat’s David Ewalt called the 3DS “extremely cool”, but expressed reservations about its augmented reality features and narrow depth of field.

“The 3DS wants you to keep a distance of about 30 inches from the card, and every time I pulled too far away, it would pause the game. That happened a lot,” Ewalt complained.

“Limited movement is also an issue with the 3D screen overall,” he continued. “Tilt it to the left or right, or move it towards one side of your body or another, and the screen goes blurry. … I can see where that would be tiring.”

Read more here.

More Great Articles

Written By on January 19th, 2011 Categories: 3DS, Hardware News, News Tags:

3 Responses to “Hands-On Tester Calls Out 3DS Stability Issues”

  1. What is 3DS? 😕

  2. @Rabbi

    Pls tell me you’re joking.

  3. @TheGamingWiz

    i aint joking 🙄

Jump right in and leave a reply, you can surely expect a response from me

*