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BioWare founders Ray Muzyka and Greg Zeshuk have said fan feedback is a very important part of the Mass Effect franchise’s development process. “We responded to the fan feedback for Mass Effect 2, a lot of that came directly from listening to the fans and trying to address the comments they had to make the […]
BioWare community coordinator Chris Priestly has written a post on the PlayStation Blog outlining why the PS3 version of Mass Effect 2 is much more than a simple port of the Xbox 360 and PC editions. There he explained why PS3 gamers’ patience is set to be rewarded, “PlayStation fans have been asking for Mass […]
BioWare co-founders Dr. Greg Zeschuk and Dr. Ray Muzyka will be the 14th and 15th inductees in the Academy of Interactive Arts & Sciences’ hall of fame. In a press release, AIAS president Martin Rae is quoted as saying “The Doctors – Dr. Ray Muzyka and Dr. Greg Zeschuk – have produced some of the […]
When BioWare released the Mass Effect 3 teasers, it was rumored that Mass Effect 3 would be going multiplayer. You can rest assured that this won’t be the case. Mass Effect 3 will only contain the awesome singleplayer campaign that we’ve come to expect from BioWare. Speaking on the official forum, a BioWare rep said: […]
BioWare’s recent teasers have all led us to a wild goose chase. First, a video was teased with a marine-like gunman aiming down the scopes of his rifle. Many considered to be Mass Effect’s third outing. Another pointed to a secret British intelligence website. The last was a binary code which translated to a “red […]
For some time now, Bioware has been releasing binary codes as a teaser for its next project which is being revealed at the VGAs December 11th. The latest of these teasers translates into a website with a picture of a red herring. In case any of you don’t know, according to Wikipedia, a red herring […]
Having a hard time keeping up with all your favourite games? You aren’t alone either. BioWare co founder Ray Muzyka also believes that too many games are being released nowadays. “There’s too many games released,” he told Develop. “It’s interesting, because it’s very, very busy, it makes it very hard as a player to keep […]