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Crytek boss Cevat Yerli has questioned the business model of Cloud gaming service OnLive, pointing to its lack of a “killer app” for launch. Speaking in a CVG interview this week, Yerli said he had tested the service, but was uncertain about its “sustainability” in the current market. Read more here.
Crytek head Cevat Yerli has said the firm is looking at developing different genres other than shooters. Speaking in an interview, Yerli said Crytek is open to making new experiences for players, starting with Kingdoms, it’s game currently in development for Microsoft. Read more here.
Crytek boss Cevat Yerli has moved to reassure PC gamers that the Crysis 2 developer remains committed to the PC despite its highly anticipated sequel being fully leaked via the platform over the weekend. Read more here.
Crytek CEO Cevat Yerli speaks of the power of CryEngine 3 and how it alone is the only game engine capable of rendering their upcoming FPS, ‘Crysis 2.’ Read more here.
Because of Sony and Microsoft’s move into the motion controls market, analysts have said that we might not see the next set of video game consoles until 2014, but if you were to ask Crytek, the developer would give you a much sooner date than the aforesaid. That’s according to Crytek boss, Cevat Yerli, speaking […]
Crytek has boasted that no other current game engine has the grunt to power a game like Crysis 2, and that CryEngine 3 could be used to build “pretty much any other game” from the studio’s competitors. Read more here.
A recent job listing reveals that Crytek wants to move into the iPhone/iPad gaming market. The job listing requires an individual who has experience “designing and developing complex, integrated iPhone and iPad applications.” Read more here.
Crytek has recently announced a new free to play shooter titled Warface “especially for” Korean and other Asian Markets. When will it launch? According to CEO Cevat Yerli, it’ll launch “soon.” “Our passion is to always deliver the best gaming experience possible,” he says. “That’s why we opened our Crytek Seoul office in 2008 which […]